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SCREENSHOTS: 'Gaelic Games: Football'

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Above, the Armagh and Dublin teams, below Croke Park with Mayo and Kerry, and emtpy. Click on the images for a larger view of the screenshots.

According to a press release issued today, the Australian games developer IR Gurus had 20 ‘designated’ staff working on ‘Gaelic Games: Football', it took over two years to develop, Croke Park and Fitzgerald Stadium took an in excess of 200 hours to digitalize, and each county jersey was close to 30 hours work.

The game is set for release in Ireland on November 11. A TV advertisement for the game is still available on this GAA club’s site, or directly by clicking here. [UPDATE: this link stopped working after this article was published]

Gaelic football players based in Australia were used for motion capture, “The solo was one of the most difficult moves to re-create as it can happen at such high speeds. The motion capture shoot only took a day but it takes months to actually get the animations ready for use in the game”, stated the release.

Mike Fegan, CEO of IR Gurus commented “From the beginning we wanted to emulate the excitement of Gaelic Football. We started at the very beginning, photographing Gaelic Football stadiums in Ireland, attending a multitude of games and then surrounding ourselves with football fans to help us capture the spirit of the game. The development of Gaelic Games: Football was a great experience for our whole team.”

Related news

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REVIEW: 187: Ride or Die

Developer: Ubisoft | Publisher: Ubisoft | Format: PS2 (Xbox)

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Reviewer: Craig Gallagher 187 Ride or Die is the type of game that runs of artists such as 50 cent and the game will simply adore. But for someone like this reviewer who enjoys his punk rock, 187 doesn’t have the same appeal. Rap, guns, cars, and scantly clad women go hand in hand.

Rap music, guns, and cars are exactly what 187 is about. There’s no subtlety, depth or originality to be found anywhere. It’s basically Burnout with automatic weapons and none of the fun.

REVIEW: Eye Toy Kinetic

Developer: SCEE | Publisher: SCEE | Format: PS2

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The only unrealistic thing is peoples’ living rooms will feature in real life. Right?

Reviewer: Craig Gallagher The Eye Toy was one of the most innovative gaming innovations to come along in years. It took the gaming experience to a whole new level and allowed the gamer to become far more involved in the gaming experience.

Now Sony has released the Eye Toy Kinetic, unlike the previous versions Kinetic is modelled more around a keep fit motivator than a gaming one. It allows you to utilise it to create a fitness programme which can be changed at will allowing you to create your ideal work out.

The new Eye Toy has changed somewhat in comparison to the older variants. It is now wide screen compatible as well as being a good bit more compact.

Like the previous ones the Kinetic lives and dies by how willing the participant is to get up and run around their room flailing like a crazy person. The Kinetic is a fun way to spend a few minutes each day, but just make sure that you close the curtains first.

REVIEW: Fahrenheit

Developer: quanticdream | Publisher: Atari (Infograms) | For: PS2 (Xbox, PC)

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Reviewer: Cian Ginty  Fahrenheit (AKA 'Indigo Prophecy') strangely starts with a ritual-like murder. Strangely, the murderer, Lucas Kane is one of four playable characters; the others are Kane’s two NYPD hunters and his brother.

The game does it’s best to translate the characters’ physical and mental strains to the player vie visuals and sometimes strenuous controller tasks – from flashbacks and lapses, to rapped controlled button bashing.

The sanity of Kane and the others is critical, unless watched over it can end the game. And the game goes quickly from taking the time to having no time. There’s only a short time to choice dialogue and actions. Rushing or thinking it out, one character’s actions can affect the story and the game for the others.

It’s a griping epic for the mature gamer, with more then a hint of film influence, and possibly a hint of some film-like arrogances, it brings a whole new meaning to the words ‘action adventure’; just don’t let the hype takeover before playing.

GAA game: “disrespectful” - players group

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An in-game action still of from a TV advertisement for Gaelic Games: Football.

- Advert video back online, still no screen shots

The Gaelic Players Association, who have 1,400 members, have called the GAA-backed ‘Gaelic Football 2005’ PlayStation 2 game “disrespectful” and “deceitful”, because of the way the makers have not included the images of GPA members.

Continue reading "GAA game: “disrespectful” - players group " »

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